Friday, Sep 30th - SASEhack Fall 2022

  • 12:00 PM: Registration Check-in Begins - Zoom

  • 12:30 PM: Welcome, Opening Remarks. - Zoom

  • 1:00 PM: Hacking Begins!

  • 2:00 PM - 3:00 PM: Afternoon Office Hours - Discord

  • 4:00 PM - 5:00 PM: Verizon Networking Event - Breakout rooms - Zoom

  • 8:00 PM - 9:00 PM: Evening Office Hours - Discord
  • 9:00 PM: Team Check In
  • 10:00 PM: Games (Optional) - Discord


Saturday, Oct 1st - SASEhack Fall 2022

  • 10:00 AM: Morning Coffee Break - Discord

  • 12:00-1:00 PM: Afternoon Office Hours - Discord

  • 1:00-2:00 PM: Workshop - TBA - Zoom

  • 2:00-3:00 PM: Verizon Networking Event - Breakout rooms  - Zoom

  • 3:00-4:00 PM: Workshop - TBA - Zoom

  • 5:00 PM-6:00PM: Workshop - Demo & Project Submissions  - Zoom

  • 7:00-8:00 PM: Evening Office Hours - Discord

  • 8:00 PM: Team Check In

  • 9:00 PM: Games (Optional) - Discord


Sunday, Oct 2nd - SASEhack Fall 2022

  • 9:00-9:30 AM: Morning Coffee Break - Discord
  • 10:00-12:00 PM: Final Stretch Office Hours - Discord
  • 12:00 PM: Project Submission Deadline, Hacking Ends!


Monday, Oct 3rd - SASEhack Fall 2022

  • Judging


Tuesday, Oct 4th - SASEhack Fall 2022

  • Judging



Challenge #1 | Digital education 

Think of a solution that leverages real-time engagement data and/or artificial intelligence to help schools in under-resourced communities improve graduation rates, student attendance, higher-ed enrollment, teacher retention, or proficiency on state assessments. 

Please consider: 

1. In 2021, schools and colleges across the US reported an average 19% increase in overall use of learning technologies for classroom interactions and exercises, group work, machine learning-powered teaching assistants, etc. 

2. The increased reliance on technology also amplified some inequalities; more than 2 in 5 low-income households had limited access to computers and the internet.               

Challenge #2 | Cyberbullying 

Create a solution (or improve an existing solution) that helps identify, stop, and/or remove harassment, bullying, and/or discrimination for kids ages 8-15 years old. 

Please consider: 

While the world saw benefits and innovations that came from the new appreciation for technology, the increase in usage of digital platforms also left kids and teens more prone to cyberbullying.



  • SASEhack: September 30-October 2 (Fri-Sun)


  • REMOTE ! ! ! From the comfort of your home or anywhere else you feel safe and comfortable to partake in the hack


  • Create something exciting and showcase your talent
  • Experience teamwork dynamic (a viable skillset that every employer seeks)
  • Opportunity for winning project recognition on SASE National social media. 


  1. Register on this Devpost like any other hackathon.
  2. Register through the linked Google Form and join the Discord
  3. If you have a team, be sure all of your teammates have registered on this Devpost
    • If you don't have a team, you can search for one here on Devpost or join our SASEhack Discord server and search in #team-formation


1) Must be part of a SASE chapter. (for inquiries, contact us at sasehack@saseconnect.org)

2) Must be high school or college student (undergrad or grad) at the time of the event. During check-in on Discord, participants will be asked to fill out a sign-in form that asks to submit proof of student status.

3) Participants must be residing in the United States.

4) Teams must have at least 2 members and at most 4 members. 

5) Hacks must have started at SASEhack. Any prior work may not be used at SASEhack, but prior ideas are welcome!


SASEhack X Verizon Meeting on Sep 16-Andrew Datu From Verizon


Software hacks are highly encouraged to develop for SASEhack FALL 2022 as we are unable to provide resources for hardware-based projects due to our virtual environment.


Virtual Submissions:

  • Teams will submit their project solutions through Devpost.

  • View the SASEhack 2020 project gallery for submission examples.
  • Pre-recorded videos are OPTIONAL and must be no longer than 3 minutes.

Live Demos: 

  • At the submission deadline, teams will be asked to fill out a demo sheet to determine the order of live demo presentations.

  • Teams will demo their projects in front of judges and other attendees via Zoom, followed by a brief Q&A.

  • The demonstration + Q&A must last no longer than 7 minutes.

  • Following completion of all demos, judges will break out to evaluate the submissions. 

    • In the meantime, hackers are encouraged to view team submissions on Devpost and prepare to vote on Hacker Favorite. (polling during Awards ceremony)


  1. Enter the name of your hack.

  2. Add ALL your team members to your Devpost submission

  3. Tell us about your hack! Be sure to include any relevant images and include the video (if applicable) in your description.

  4. Include a link to your hack (if applicable)

  5. Submit before the deadline!

Video (if applicable)

Pitch your project within 3 minutes! Devpost accepts links to YouTube, Vimeo, or Youku. Videos may be recorded through external platforms such as Zoom, MS Teams, or additional recording platforms that your team sees fit. Please take into consideration recording/edit time when allocating time to your project and submission.

File Upload

The platform allows you to upload one file. However, you may combine your files into a single ZIP file if you so choose. Make sure to begin uploading well in advance from the submission deadline to accommodate for any technical issues that come up during upload.

Be sure to specify which challenge topic your project is addressing!

***Note: Judging System may be adjusted depending on the number of team submissions received.

Hackathon Sponsors


$2,500 in prizes

Grand Prize

$1000 evenly divided between team members

Runner Up Prize

$750 evenly divided between team members

Best Beginner Hack (opt-in)

(To qualify: at least 2 members must be first-timers)

Hacker Favorite

(polling during awards)

Devpost Achievements

Submitting to this hackathon could earn you:




Judging Criteria

  • Technical Merit (20%)
    Project is functional - Clear understanding of target challenge and applied technological solution
  • Innovation (20%)
    Project solution is original - Idea is unique or creative take on an existing solution - Solution makes use of provided resources or multiple technologies
  • Impact (20%)
    Project solution is well-thought out and addresses targeted challenge(s) - Has intuitive design, polished UI
  • Practicality (15%)
    Team understands who benefits from their concept - Solution can be implemented in a practical manner - Project is likely to be accepted and easily used by the community
  • Quality of Presentation (25%)
    Clear presentation of solution - Team is able to explain their work and how they came to their solution - There is presence of teamwork and integration

Questions? Email the hackathon manager

Tell your friends

Hackathon sponsors


This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.